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iOS 6 programming in action

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  • Data size: 110.68 MB
  • Data language: Chinese version
  • Document format: PDF document
  • Category: Computer and Network
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iOS 6 Programming of actual combat: (US) Rob Napier Mugunth Kumar with, Hybridization, Wu Haifeng, Deng Qiang, Zhou Qingcheng translation Published: 2013
Content Introduction iOS development is in full swing, and iOS 6 brings us a lot of advanced features. What are you waiting for in mobile development? "IOS 6 Programming Combat" is an urgent need for developers. It reveals the advanced features and development skills of iOS 6 that most development books haven't shown, taking you deeper into iOS 6. The author combined his many years of practical experience and explained all aspects without reservation and how to make full use of the powerful SDK to maximize your mobile development skills. The book covers security, multi-tasking, multi-platform operation, block and functional programming, advanced text layout, performance tuning, and how to increase sales with in-app purchases. Rob Napier and Mugunth Kumar, two well-known authors of the killing field, share their valuable experience in developing "killer" applications for Apple mobile devices. The following is an excerpt from the exciting content of "Programming in iOS 6": Compatible with iPhone 5 Make full use of collection views to operate Objective-C runtime performance tuning and eliminate BUG Use Security Services to ensure data security Create high-performance applications for RESTful web services Realize attractive Animated effects to achieve ultra-fast caching in the case of different network connection quality. Use Core Text to create a subtle text layout. Fully utilize the powerful features of Core Foundation. Directory Part I. New Features Chapter 1. New System 2
1.1 New Features 2
1.1.1 Collection view 3
1.1.2 Auto Layout 3
1.1.3 Automatic Reference Counting 3
1.1.4 Hosted Content for In-App Purchases 4
1.1.5 Social Framework 4
1.1.6 UI State Retention 4
1.1.7 Other new features 4
1.2 Summary 6
1.3 Further reading 6
Chapter 2 Familiar with Xcode 4 and LLVM Compiler 7
2.1 Understanding the User Interface 8
2.1.1 Tag Editor 9
2.1.2 Changes in key bindings 9
2.1.3 Project Settings Editor 10
2.1.4 Built-in version control system
2.1.5 Work Area 10
2.2 Single-window working mode 10
2.3 Navigation Panel 11
2.3.1 Engineering Navigation Panel 12
2.3.2 Symbol navigation panel 12
2.3.3 Search Navigation Panel 12
2.3.4 Problem Navigation Panel 12
2.3.5 Debug Navigation Panel 12
2.3.6 Breakpoint Navigation Panel 12
2.3.7 Log Navigation Panel 13
2.4 Auxiliary Functions 13
2.5 Built-in Interface Builder 13
2.6 The core of Xcode: LLVM compiler 14
2.6.1 The Clang Compiler Frontend
2.6.2 I am a bug! Fix me 15
2.7 New Features in LLVM 4 15
2.7.1 Literals
2.7.2 Literals and Usability Checks
2.7.3 Automatic Composition of Instance Variables
2.8 Version Control with Git 19
2.8.1 Built-in Git Version Control System 19
2.8.2 Version Editor 19
2.8.3 Git Best Practices 19
2.9 Scheme 20
2.9.1 Why Use Scheme 20
2.9.2 Suggesting Your Intent With Scheme 21
2.9.3 Creating a Scheme 21
2.9.4 Sharing Your Scheme 22
2.10 Adding Notes to Compile Configurations
2.10.1 Create xcconfig File
2.10.2 Refactoring the compilation configuration file 23
2.11 Converting Code to Objective-C Code That Supports ARC 23
2.12 Xcode 4 Organizer 25
2.12.1 Automatic Device Provisioning 25
2.12.2 Viewing crash logs and console output 25
2.12.3 View Application Sandbox Data 26

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