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iOS application development methods and practices

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  • Data size: 125.61 MB
  • Data language: Chinese version
  • Document format: PDF document
  • Category: Computer and Network
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iOS application development and practice of: Jin Fusheng, Li Pu of the edited Publication date: 2012
Brief introduction "Training materials for mobile development talents in colleges and universities in the 21st century: iOS application development methods and practices" is a primer for beginners, comprehensively and systematically introduces the various knowledge of Apple's latest iOS5 platform application development point. The textbook is comprehensive, explaining both basic knowledge, such as an introduction to the iOS platform architecture, Objective-C programming language, views and view controllers, touch screen event handling, the use of interface controls, the use of Xcode and InterfaceBuilder development tools, and data persistence. And other knowledge points, and in-depth discussion of relatively advanced technical content, such as video and audio playback, network, iCloud and Cocos2d game development entry, etc., knowledge points cover the development of most applications. The content of the textbook is step by step. Each chapter is divided into four parts: theoretical knowledge, experimental cases, summary of knowledge points, and practice questions. In addition, there are supporting codes and electronic lesson plans. The reader can learn, do, and practice every detail in the development of iOS programs. "21st Century Colleges and Universities Mobile Development Talent Training Planning Textbook: iOS Application Development Methods and Practices" has a rigorous and fluent language expression, which not only meets the learning needs of beginners, but also meets the needs of readers with a certain foundation. This book is suitable as a textbook for related courses of computer colleges and software colleges in colleges and universities, as well as a technical reference book for developers.
Chapter 1 A Preliminary Study of the iOS Platform
1.1 Introduction to the iOS Framework
1.1.1 Status and Development Prospects of iOS
1.1.2 iOS Framework Level
1.1.3 Connections and differences between iPhone, iPad and iPod touch development
1.2 Introduction to other mainstream mobile operating systems
1.2.1 Android
1.2.2 Windows Mobile and Windows Phone
1.3 Install and configure the integrated development environment
1.3.1 Apply to join the iOS Developer Program
1.3.2 Install Xcode and iOS SDK
1.3.3 Introduction to other related development tools
1.4 Configure iOS devices to run programs
1.4.1 Generate and Install Certificate
1.4.2 Register Device
1.4.3 Create Application ID
1.4.4 Create and install a description file
1.5 Create your first iOS application with Xcode
1.5.1 Create Project in Xcode
1.5.2 Familiar with Xcode interface
1.5.3 Understand the organizational structure of project files
1.5.4 Compile and run the project in the simulator
1.5.5 Use Interface Builder to enrich the interface of the program
1.5.6 Run Program on iOS Device
1.5.7 Using the iOS Simulator
1.6 Understanding the specific process of program execution
1.6.1 Basic Process of Graphical Interface Program Execution
1.6.2 Program Entry
1.6.3 Application Class
1.6.4 Delegate Mode
1.6.5 Application Delegate Class
1.6.6 Analysis program execution flow
1.7 Chapter Summary
1.8 Exercises Chapter 2 Basics of iOS Development
2.1 Introduction to Objective-C
Class 2.2
2.2.1 class external interface and internal implementation
2.2.2 Class member variables
2.2.3 class instance methods
2.2.4 Class Properties
2.2.5 Class static variables and methods
2.2.6 Class Inheritance and Composition
2.2.7 class instantiation and initialization
2.3 Agreement
2.3.1 Declaration Agreement
2.3.2 Implementing the agreement
2.3.3 Use protocols to restrict object types and behaviors
2.4 Category
2.4.1 Declaring categories and implementing category methods
2.4.2 Extension Class Functions
2.4.3 Realization of classification
2.5 Memory Management
2.5.1 Understanding Memory Management Through Actual Scenarios
2.5.2 NSObject Class and Retention Count
2.5.3 Automatic release pool
2.5.4 Memory Management Principles
2.5.5 Additional Features of Attributes and Memory Management
2.6 String operations
2.6.1 Create String
2.6.2 Various Operations on Strings

iOS 应用程序开发方法与实践 Download method and practice of iOS application development

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